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PROJECTS

Dialogue Tool

Developed in my spare time during the summer of 2020, this is a unity editor tool for building simple dating sim dialogue. Mostly an experiment with scriptable objects and Unity's GUI, I wanted something that let you write dialogue in Unity without too many frustrations.

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The functionality is basic right now and I intend to further build it out, once I have a project I want to utilize it for.

UnBOOlievable

UnBOOlievable is a game developed in the MSU Game Design and Development Minor. It is a puzzle game where you use turn-based grid movement to collect candy and avoid monsters that move when you do.

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In Spring Semester, we first developed the game in 4 weeks with a small team in which I was the only programmer and implemented most of the mechanics.

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In the Fall Semester, we transitioned to 3D and an android environment. I focused on updating the games core mechanics to work in a 3D mobile environment.

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